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Hip-Hop Infinity Forums • View topic - 8-16-32 bit vs 128-256-512 bit
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Barcs
 Post subject: Re: 8-16-32 bit vs 128-256-512 bit
PostPosted: Sat Nov 12, 2011 11:45 pm 
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Last edited by Barcs on Sat Nov 12, 2011 11:45 pm, edited 1 time in total.

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Dj KI
 Post subject: Re: 8-16-32 bit vs 128-256-512 bit
PostPosted: Sun Nov 13, 2011 2:08 am 
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can i download ssf2 hd on xbox 1?



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intellectualathleet
 Post subject: Re: 8-16-32 bit vs 128-256-512 bit
PostPosted: Wed Nov 16, 2011 5:55 pm 
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"can i download ssf2 hd on xbox 1?"

That game is so broken, plus it woudln't work on anything old. Plus who even likes that gay ass controller. Xbox is gay in every shape form and fashion!



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Dj KI
 Post subject: Re: 8-16-32 bit vs 128-256-512 bit
PostPosted: Wed Nov 16, 2011 6:18 pm 
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How is ssf2t hd broken in places? And why couldnt xbox 1 handle the dream? Looks like my dreamcast could even handle it.

Anyway, I use the sega saturn usb controller for new systems. But just wanted to know if it can be d/l in xbox 1...but i guess xbox 1 online and 360 online are just 2 different...



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Dj KI
 Post subject: Re: 8-16-32 bit vs 128-256-512 bit
PostPosted: Tue Dec 06, 2011 10:50 am 
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Another interesting read and revolutionary tech :

http://www.atarihq.com/museum/miscatari/cosmos.html



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Dj KI
 Post subject: Re: 8-16-32 bit vs 128-256-512 bit
PostPosted: Tue Dec 06, 2011 10:52 pm 
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Look at the gifs here, of one of my fav games :

http://www.i-mockery.com/minimocks/ninjagolf/



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Dj KI
 Post subject: Re: 8-16-32 bit vs 128-256-512 bit
PostPosted: Thu Dec 08, 2011 9:14 pm 
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About video you posted spitboss, look what been listed for years :

http://maps.google.com/maps/ms?ptab=2&i ... adb6391315



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intellectualathleet
 Post subject: Re: 8-16-32 bit vs 128-256-512 bit
PostPosted: Sat Dec 24, 2011 5:16 am 
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Works great for the ps3. I stopped toying around with xbox1, 360 in 2007. Ps3 its easier to make your own ports to the system!



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